![]() Each barrel starts with 20 hit points, which is the same as the Zombieman.Ī useful tactic, sometimes called a "barrel frag", is to wait until one or more enemies are close to a barrel, and then shoot the barrel to detonate it (this tip is given in the user manuals). The explosion inflicts damage to all objects within the blast radius of 128 units, including monsters, players, and even other barrels (exploding one barrel in a closely-arranged cluster of barrels often leads to a chain reaction of explosions). If your shots hit one of these barrels, it's kablooey time! It might take several bullets to set off a barrel, but a single blast of any of the other weapons usually does the trick.Ī barrel takes damage like a monster, and when its hit points reach zero, it explodes, accompanied by the sound effect DSBAREXP. Barrels form part of the "dangerous Doom environment" described in the game booklets:Įxploding barrels: Scattered around the base are drums containing toxic waste. ![]() It is a cylindrical metal barrel containing what appears to be a flammable, radioactive green slime or " nukage". The exploding barrel is a relatively common hazard found throughout many Doom levels.
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